CSci 120 - Lecture 13

Multimedia Design

© Morris Firebaugh



 


I. Introduction

 


II. Introduce Chapter 7: Designing for Multimedia

Two Key Concepts in MM Design Involve


III. Creating the Appearance

Basic Design Principles

BALANCE

 

More Optical Weight
Less Optical Weight
Large Small
Dark Light
Color Black, white, gray
Irregular shape Regular shape
Human face anything else
Human figure any other figures
Mountains Plains
Water Land

 

 

 

 

UNITY

 

 

 

MOVEMENT


III. Designing for Interactivity

The Cardinal Rule is:

The design needs to be user-centered

 

Considerations influencing design

 

 

Examples:

Freddie the Fish

 

 

 


IV. Designing Virtual Reality - Virtus WalkThrough

Major elements of virtual reality


Application areas


Range of sophistication


Demonstrate Virtus Walkthrough






Firebaugh, Morris, Computer Graphics: Tools for Visualization, Wm. C. Brown Publishers (1993)


Demonstrate "Virtual Galleries"


V. Laboratory Assignment #7

Click here





Updated October 14, 2000